![]() Toggles the ability to change laws freely Sets a title to be usurped by a character if title currently does not exist, creates the title instead.Īll artifacts are always active regardless of activation triggers. Player’s constructions are finished immediately Shows all societies in list of society viewĪdds society currency to the player (default 5000) Sets the grandmaster of the society you’re in to the given character Validates the laws of a characters primary holding Does not include tribal capital holdings. Sets a character’s religion or player if character not suppliedĬhanges government to specified type (accepted inputs are merchant_republic_government, nomadic_government, feudal_government, theocracy_government, tribal_government, republic_government, muslim_government, theocratic_feudal_government, chinese_imperial_government, confucian_bureaucracy, order_government, roman_imperial_government) Recalculate the succession for a character or the player Maxes out tech in all provinces, or in specified province Commands will be executed in the scope of the player’s character.Īdds 1000 technology points of each type to the player The file must be in the Documents/Paradox Interactive/Crusader Kings 2/ folder (as appropriate for your OS). Switches to play a character (WARNING: This deletes and resets the chronicle of your current character each time you switch.)Īdds prestige to the player (default 5000)Įxecutes script commands from a text file. ![]() Gives a character or the player a nickname Use die instead.Īdds a negative opinion between two characters Logs any title that has no adjective loc key defined (E.G., if the title “k_title” is defined, but no loc “k_title_adj” is defined) ![]() Valid society names are: monastic_order_benedictine, monastic_order_dominican, monastic_order_orthodox, monastic_order_nestorian, monastic_order_monophysite, monastic_order_hindu, monastic_order_buddhist, monastic_order_jain, hermetics, the_assassins, the_satanists, the_trollcrafters, the_cult_of_kali, the_cold_ones, the_plaguebringers, and secret_religious_society_ Imprisons a character by another character Sets a character’s gfx culture based on default graphical_culture of a cultureįorces a pregnant character to instantly give birth seems to be ignored, confirmation needed.Īllows a character to pick a new ambitionĮxecutes an event for yourself or for another character or province Council must be empowered, other requirements are waived. Triggers the enforce peace mechanic in the player’s liege’s realm. seems to be ignored, confirmation needed. Triggers the enforce peace mechanic in the player’s realm. Modifies the Decadence of the player’s Dynasty relative to unmodified decadence Shows the ai scores of each council position starts/joins/leaves a coalition against Gives a claim to yourself or another character Putting a – before the amount will subtract that amount instead. The same thing also proves true with the remove_trait command.Ĭlears the moved capital-flag of a character.Īdds gold to the player (default 5000). If no character ID is inputted, the trait will be given to the character you are currently playing instead. For example, to add grace with China: add_offmap_currency offmap_china 5000Īdds a trait to the character. Gives the player currency with the specified offmap power. Modifies the base of a character’s stewardship attribute Modifies the base of a character’s martial attribute Modifies the base of a character’s learning attribute Modifies the base of a character’s intrigue attribute Modifies the base of a character’s diplomacy attribute Removes an artifact from the given character, destroying it Give all artifacts to target character, or the player’s character if no target is specified Now start a run and push the ‘ key Console Commands Scope
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